Studieninhalte Game Design

1. Semester 2. Semester 3. Semester (im Ausland)
Design-Management und -Theorie I Design-Management und -Theorie II Key Qualifications 3
Visual and Motion Design I Visual and Motion Design II Design Management and Theory 3
Interaction and Interface Design I Interaction and Interface Design II Visual and Motion Design 3
Schlüsselqualifikation I Schlüsselqualifikation II Interaction and Interface Design 3
  Lehrprojekt I Students' Initiatives 1
    Project 2 (interdisciplinary)
4. Semester 5. Semester 6. Semester
Design-Management und -Theorie IV Design-Management und -Theorie V Praxismodul
Game Design Motion Design I Game Design Motion Design II Design-Management und -Theorie VI
Games Market I Games Market II Schlüsselqualifikation IV
Lehrprojekt III (interdisziplinär) Lehrprojekt IV (interdisziplinär)  
7. Semester
Bachelorseminar
Bachelorarbeit
Studentische Initiativen II
Game Design Motion Design III